- Masters of Architecture, Massachusetts Institute of Technology 2004
- Bachelors of Design in Architecture, University of Florida 1999
- Philosophy Statement
The aim of my research and creative work is to illuminate the dynamic relationship between the creative practice of design and computational design methods, enabling a more inventive, informed, responsive, and responsible practice of architecture. Too often in the relatively young subject area of Design Computation, the influence of software tools on the creative practice of design is either vastly over- or under-stated, with one of these actors characterized as a direct determinant of the other. My work seeks to demonstrate that while new technologies of design do not directly determine social relationships, they are among the network of actors – designers and specialists, software and users, data and drawings – that compete to shape the diffusion of design authorship and the social distribution of design work. More than ever, as the contexts relevant to design (social, environmental, phenomenal) are understood to operate at scales for which traditional design methods struggle to account, the conditions that give shape to an architectural intervention are apprehended through data and are mediated by software. A clear-eyed understanding of the nature of this mediation enables both a critical reading of data and a creative engagement with software, which is increasingly a prerequisite for an informed and responsible practice of architecture.
Kyle Steinfeld, Assistant Professor specializing in digital design technologies, is one author of the forthcoming “Geometric Computation: A Field Guide for Architects”, a foundational text that demystifies computational geometry for an audience of architecture students and design professionals. Guided by an idea of “practical computation”, a foundations-first, visually-rich, and problem-centered approach to the subject, this work is conceived of as a guidebook to accompany architectural designers as they tackle projects that benefit from the critical application of computation. Kyle is also the the creator of Decod.es, a platform-agnostic geometry library intended to promote computational literacy in creative design. He has been the recipient of a number of fellowships for research in design technology, most recently serving as an IDEA fellow at Autodesk in 2014 and as a Hellman Fellow in 2012. His broad research interests include collaborative design technology platforms, design computation pedagogy, and bioclimatic design visualization. Professionally, he has worked with and consulted for a number of firms, including SOM, Acconci Studio, KPF, Howler/Yoon, and Diller+Scofidio. He teaches design studios, core courses in representation, and advanced seminars in digital modeling and visualization. He holds a Masters of Architecture from MIT and a Bachelor's Degree in Design from the University of Florida.
- Courses Taught
ARCH 200c, Representational Practice in Architectural Design, Fall 2013
ARCH 200a, Architectural Design Studio, Fall 2013
ARCH 229, Building Performance and Visualization, Spring 2013
ARCH 221, Graduate Seminar in Digital Design Theories and Methods, Spring 2013
ARCH 200c, Representational Practice in Architectural Design, Fall 2012
ARCH 200a, Architectural Design Studio, Fall 2012
ARCH 200c, Representational Practice in Architectural Design, Fall 2011
ARCH 200a, Architectural Design Studio, Fall 2011
ARCH 101, Case Studies in Architecture, Spring 2011
ARCH 100a, Fundamentals of Architectural Design, Fall 2011
- Awards + Recognition
- IDEA Studio Fellowship, "Computational Literacy for Architectural Designers", May 2013
- Faculty Research Grant, "Decod.es", Jun 2013
- Hellman Fellowship, "Visualization Tools for Climate-Calibrated Design", Sep 2012
- Research Enabling Grant, "Dhour: A bioclimatic information design prototyping toolkit", Sep 2011
- Instructional Improvement Grant, UCB Office of Educational Development, "Studiomaven", May 2011
- Faculty Development Grant, Pratt Institute, "Force Feed", May 2008
- Selected Publications
Kyle Steinfeld, Levon Fox, and Alex Spatzier. “The Data Made Me Do It: Direct, Deferred, and Dissolved Authorship and the Architecture of the Crowd (Forthcoming).” In Paradigms in Computing: Making, Machines, and Models for Design Agency in Architecture, edited by David Gerber and Mariana Ibanez. Actar, 2014.
Steinfeld, Kyle. “Data Agency.” In Proceedings of the 34th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA), edited by David Gerber, Alvin Huang, and Jose Sanchez. Los Angeles: Association for Computer Aided Design in Architecture, 2014.
Steinfeld, Kyle, and Carlos Sandoval. “Imperative, Functional, Object-Oriented: An Alternative Ontology of Programmatic Paradigms for Design.” In Proceedings of the 34th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA). Los Angeles: Association for Computer Aided Design in Architecture, 2014.
Steinfeld, Kyle, Pravin Bhiwapurkar, Anna Dyson, and Jason Vollen. “Situated Bioclimatic Information Design: A New Approach to the Processing and Visualization of Climate Data.” In Proceedings of the ACADIA ’10 Conference. New York, NY: Association for Computer Aided Design in Architecture, 2010.
Steinfeld, Kyle, Stefano Schiavon, and Dustin Moon. “Open Graphic Evaluative Frameworks - A Climate Analysis Tool Based on an Open Web-Based Weather Data Visualization Platform.” In Proceedings of the 30th International Conference on Education and Research in Computer Aided Architectural Design in Europe, 1:675–83. Prague, Czech Republic: eCAADe, 2012.
Cabrinha, Mark, Jason Kelly Johnson, and Kyle Steinfeld. “Synthetic Digital Ecologies.” In Proceedings of the 32nd Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA), 15–17. San Francisco, 2012. http://cumincad.scix.net/cgi-bin/works/Show?acadia12_15.
Steinfeld, Kyle. “Public, Private, Protected: Encapsulation and the Disempowerment of the Digital Architect.” Room One Thousand Spring / Fall 2013, no. 1 (2013). http://www.roomonethousand.com.
Steinfeld, Kyle, and Joy Ko. “Decodes: A Platform-Independent Computational Geometry Environment.” In Open Systems: Proceedings of the 18th International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2013), edited by R Stouffs, P Janssen, and B Tuncer, 499–508. Singapore, 2013.
Steinfeld, Kyle, and Brendon Levitt. “DHOUR: A Bioclimatic Information Design Prototyping Toolkit.” In Proceedings of the 33rd Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA). ACADIA, 2013.